people say that videogame is attractive to us, in some level because it offers an alternative to the real life droll, but also to some extent, because it verily reflects reality, though with its own twists and modifications.
world of warcraft does that to many people. it's one of the few games ever to have an open world as large as to mimic the size of that of a real life city. it sucked millions of avid players in even though it was extremely hardcore by today's standard. people built real community in it, through guilds, raid runs, and just plain old erotic role playing. friendships were made, enemies were sworn, some have found their lifelong partners. it mimicked, or to some extent surpassed real life so well, that so many oldschool players longed and yearned for the day to come for world of warcraft to have that sense of community again.
that community, is instead under fire now for giving suggestions about ways to its resurrection.
blizzard announced that a classic version of world of warcraft will come out in the forseeable future, echoing the suggestions and efforts many hardcore classic players have put out to bring the good old times back. it's also understandably a good gesture from blizzard that it will lend its ears to the feedback from the community about how they can deliver a satisfactory blizzard-quality product to them.
the bad thing is, like politics, when you give voice to everyone without any gating mechanism, you will not get a multitude of opinions, instead, you would get just a swarm of noise making bees. while some may take time to make a very serious suggestion, this effort would soon be buried under by trolls who get exhilarated from making these passionate, and thus vulnerable fans annoyed and angry by making masked suggestions to blizzard that expressly undermine what the fans are diligently supporting for and working towards. for me, it's already a conclusion that the end result of this classic wow project will not be a satisfactory experience of everyone,and the bickering willd drag on until the end of time, as long as blizzard listened.
democracy, praised universally in the west as the ideal form of governing, suffers from this selfsame flaw as well. when everyone's given a voice to express their own opinion, let alone making a weighty decision that will impact on the future of the very community they live in, they will inevitably be drawn toward that which is beneficial to their own self interest. thus, objectivity is absolutely impossible to achieve, as long as diversity still exists.
we cannot rework human nature, nor should we, but recognising this we must understand the futility in being fair by giving everyone a voice. because it is not in human nature for us to be fair if being so undermines our own self interests. we wouldn't be here if our species never domesticated animals and left them alone, and us never competed to be better than the next person.
on the flip side, giving voice and the sceptre of power to a few individual is not perfect either, in fact it's more fallible than democracy. china may be an exception to the rule, but we need to realise how superior in policy making and herd control the communist party is at. most other communisms around the world don't even come close to their level, in an economic sense and in a political sense.
when one solution doesn't work, by no means will the opposite work. sometimes we need to get rid of this bipolarity and look at things elsewhere. and there's a speck of light that many have yet seen. and it's anarchy.
anarchy is not the lack of rules and total chaos, but rules exclusively made for and by the citizenry, those who reject a central power that has power overall and can enact laws to change their lives at a whim. if you have never vigorously pursued or understood anarchy, it wouldn't hurt if you do it now. is it any surprise that the first image in many people's head of anarchy is that of lawlessness, verily because it challenges the existence of state which is its very anti-matter?